Dec 31 1969

Hands On: Xbox Community Games Are Way Better Than You Think

Published by at 11:00 pm under 1338

SAN FRANCISCO — It’s time to start getting very excited about the upcoming launch of the Community Games section of Xbox Live.
Microsoft’s push to create the user-generated “YouTube of Games” has always been a great idea in theory — let indie programmers crank out new and innovative game ideas using the XNA development environment, then allow them unfettered (well, not very fettered) access to publish the games on Xbox 360. But while the games in the first beta release of the service were
merely interesting proofs of concept, the titles that Microsoft showed at a launch party Wednesday were something more — actual, fun, awesome videogames.
The highlight of the show was
CarneyVale: Showtime, a “vertical ragdoll platform game” created by
GAMBIT, the
Singapore-MIT game lab started by Henry Jenkins et al. It is super fun. You launch a clown into the air, then use “grabbers” spread throughout the playfield to grab him and fling […]

Original post by Chris Kohler

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