Archive for September, 2009

Sep 10 2009

Champions Online deploys diverse patch, but free retcon delayed

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New super-heroing MMOG, Champions Online, has deployed a sizeable patch early this-morning, though actual implementation of the patch took rather longer than anticipated.

The 185MB automatic patch covers everything from UI enhancements and graphics performance, to typos, missions and power-frameworks. Certainly a whole lot of nagging issues are addressed. As a result of the relatively extensive changes to powers, a full, free retcon was planned for characters created prior to 2009-09-10 08:30 UTC.

Rather less fortunately, the retcon apparently escaped this-morning’s patch. Cryptic is hoping to get it in by tomorrow morning.

All in all, we count 158 other documented changes for your respective enjoyment or dismay. Read on for the full list …

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Champions Online deploys diverse patch, but free retcon delayed originally appeared on Massively on Thu, 10 Sep 2009 13:00:00 EST. Please see our terms for use of feeds.

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Sep 10 2009

Batman: Arkham Asylum Moves 2 Million Copies

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arkham

The critically acclaimed comic book game Batman: Arkham Asylum sold nearly two million copies in less than a month, according to the Los Angeles Times. Good numbers, considering games sales are in decline.

The last big comic-themed video game, X-Men Origins: Wolverine, was released in May to mixed reviews. Only the Xbox 360 version of the game cracked the NPD top ten, selling over 120,000 copies.

Activision Blizzard’s game was released on six different platforms, but Arkham found its success on just two: Xbox 360 and PlayStation 3.

A smash hit like this, something aimed squarely at hardcore gamers and the traditional, geeky male gaming demographic could be a sign that our long, casual gaming nightmare is over.

Or, at the very least, this hit signals the beginning of a more serious approach towards superhero games — an understanding among publishers that games need not be shackled to the story, characters and release dates of a Hollywood blockbuster, but rather exist on their own terms.

Warner shakes up DC to compete with Marvel [LA Times]

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Sep 10 2009

Review: Beatles: Rock Band Comes Together Beautifully

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brb_1

When my brother and I were very young, and a song by The Beatles came on the car radio, our parents would ask: “Who’s this, kids?”

“The Beatles!” we’d always yell from the back seat. This was less because we recognized the group’s catalog and more because we realized our parents only asked us this question when a Beatles song was playing. The Beatles were so much more to them than just a band: They were a cultural legacy that needed to be passed down to us, the babies of the baby boomers.

The first thing my mom said in 2007, after playing the original Rock Band for the first time, was: “They’ve got to get some Beatles on here.” Fortunately for her, at about the same time, George Harrison’s son Dhani was thinking the same thing.

The Beatles: Rock Band, released Wednesday for Xbox 360 (reviewed), PlayStation 3 and Wii, blends the now-familiar, four-player music game with the best songs possible.

Gorgeous, Beatles-themed graphics make the game more than just a list of songs, although the short track list (and some questionable song choices) keep it from being the perfect Fab Four experience.

Still, it’s a near-perfect vehicle for introducing the Beatles’ melodic music to young gamers, or for cementing the best of ’60s pop into their minds, four decades after the influential band’s breakup.

Save for a few small tweaks, The Beatles: Rock Band takes its gameplay directly from Harmonix’s Rock Band series. Up to four people can play guitar, bass, drums and vocals using special instrument-shaped game controllers and following the colored button cues that flow down the screen. You can buy a $250 bundle with high-quality replicas of the Beatles’ actual instruments, but most existing instrument controllers will work.

The big tweak to the gameplay in Beatles is the addition of vocal harmonies. Up to three microphones can be plugged in so you and two friends can sing the call-and-responses and close harmonies that helped make the Beatles’ music so magical. (A “harmony trainer” mode teaches you the tough ones.)

If everybody wants to sing the lead part, that’s fine too, but the game rewards you with high scores for nailing all the parts. And there’s a more intrinsic reward as well — it feels awesome to sing as part of a group. It’s Beatles: Rock Band’s unique addition to the music-making fun at which the videogame series excels.

brb_2

It’s usually tough to get people to play Rock Band, but having three people on vocals with such well-known, singable songs really attracts a crowd. Beatles: Rock Band is thus, purely by accident, the best karaoke game ever: I’ve never seen so many people join in singing in unison to a videogame as I have anywhere Beatles is being played, whether on trade show floors or at bars.

I’ve heard many Rock Band veterans complain that the music in Beatles isn’t as challenging on the guitars and drums. I couldn’t tell you, as it’s plenty challenging for me (hovering between Medium and Hard settings, depending on how drunk I am). If you’re approaching Beatles as a game to be beaten, however, you’ll likely blast through it in a couple hours, unlocking cool rewards like photos and videos from the band’s history.

Once you’re done with the game’s 45 songs, there are plenty of challenges and Achievements to pass, and the game helpfully keeps track of your progress on each. I am never going to receive the “I Got Blisters on My Fingers” achievement, awarded for hitting 100 percent of the notes in “Helter Skelter” on Expert-level drums.

The game’s story mode takes you through the Beatles’ career, or at least a mythologized, whitewashed, cartoon version of it in which no one ever had any sort of disagreement over anything. The major venues in which the Beatles played, like Liverpool’s Cavern Club or New York’s Shea Stadium, are re-created. For the band’s latter years, spent in the studio, the game’s levels are what Harmonix calls “dreamscapes” — imaginative graphic representations of the rich visual imagery evoked by songs like “Octopus’s Garden” or “Yellow Submarine.”



The game’s list of 45 songs features many more obvious favorites: “Paperback Writer,” “Back in the U.S.S.R.,” “I Saw Her Standing There.” Rights to the Beatles’ songs are not cheap, so it’s understandable that the game has about half the songs of a typical Rock Band or Guitar Hero release. But with a shortened track list, some of the choices seem a bit odd. Why The Shirelles’ cover “Boys” and not Lennon and McCartney’s “Love Me Do“? Why “Dig a Pony” instead of the next track on Let It Be, “Across the Universe“?

Yes, many of these songs will probably be released as downloadable content — the entireties of Abbey Road, Sgt. Pepper’s Lonely Hearts Club Band and Rubber Soul will be available this year — but why lead off with anything but the best of the best?

Passing judgment on The Beatles: Rock Band is thus difficult for me. Apart from the music, there’s very little to distinguish the gameplay from the first Rock Band. But that music makes all the difference. I’ll probably play and enjoy this game more than anything else this year.

When I started thinking about what bands I’d like to teach my (theoretical) children about, I couldn’t think of any groups from my own youth — all I could think about was the Beatles. Beatles: Rock Band is a fab way to pass the band’s music to the next generation.

WIRED The best music game paired with the best pop music ever; beautiful visual accompaniment; added vocal harmonies.

TIRED Short track list with some questionable choices.

$60, MTV Games

Rating:

Read Game|Life’s game ratings guide.

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Sep 10 2009

Samurai Armor and Helmets To Invade Tokyo Game Show [Tgs]

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With the Tokyo Game Show kicking off in just two weeks, the organizers are starting to fill us in on some of the neat things that will be on display: Like ancient Japanese warlord armor.
The Game…



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Sep 10 2009

Mad Catz Modern Warfare 2 Range In Pictures [Mad Catz]

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If you thought Mad Catz line of Modern Warfare 2 accessories sounded impressive in print, wait until you see them in pictures.
Here we get our first look at the Mad Catz Modern Warfare 2 lineup….



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Sep 10 2009

PAX 2009: Dark mysteries of The Secret World

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So, you may have heard: Funcom is taking famous myths, urban legends, pop culture, history and even things like the Rota Fortunae and blending it all into a game called The Secret World. We sat down with lead designer Martin Brusgaar and creative director Ragnar Tornquist at PAX 2009 to discuss the game and a few of its many secrets.

The Secret World has a vibe unlike any other MMO or really game currently out there. Its premise is simple — all the legends, myths and more are true. Atlantis is rising, vampires roam the night, 2012 is the beginning of a new fourth age and so on. The world is a dark, scary and magical place. Although, it’s more of the first two than anything else.

Gallery: The Secret World

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PAX 2009: Dark mysteries of The Secret World originally appeared on Massively on Thu, 10 Sep 2009 12:00:00 EST. Please see our terms for use of feeds.

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Sep 10 2009

Singularity: Let’s Do The Time Wave Again [Clips]

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Nothing exhilarates quite like a refreshing dip in the 1950’s, courtesy of Singularity’s intriguing time wave.
While the Time Manipulation Device in Raven Software’s Singularity allows you to…



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Sep 10 2009

Dreamcast User Top 100 Poll: The results are in

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Click here to view the embedded video.

If you remember a couple of months ago, we told you that the fellas over at The Dreamcast Junkyard were holding a poll to find the top 100 Dreamcast games and wanted you to vote.

Well the results are in and the full list of 100 Dreamcast titles is up for all to see. There are a few surprises but, on the whole, the list consists mainly of the many brilliant titles that make up the Dreamcast’s library.

Here’s a quick countdown of the top 10:

10. Skies of Arcadia
9. Ikaruga
8. Rez
7. Crazy Taxi
6. Jet Set/Grind Radio
5. Sonic Adventure 2
4. Shenmue II
3. Soul Calibur
2. Sonic Adventure
1. SHENMUE

On a personal note I’m sad to see that Skies of Arcadia wasn’t higher, although number 10 isn’t too shabby.  I also (personally) preferred Shenmue II over the original Shenmue, but clearly I’m in a minority.  Don’t see your favourite game listed?  Well check out the full list of 100 games and see if it made the cut.

[Source: Dreamcast Poll]

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Sep 10 2009

The First Four Secret World Screens [Screens]

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To compliment our rather extensive preview article, here are the first four screenshots for Funcom’s The Secret World, showing off the more paranormal side of everyday life.
This is pretty much what…



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Sep 10 2009

Watch “Another Perfect World” live in Metaplace at 3 PM ET here on Massively

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“Another Perfect World”, a documentary featuring some of our favorite MMO developers, is going to be shown today in Metaplace at 3 PM ET, 12 PM PT. Jump in with other virtual users and watch the video live via streaming connection, all from the comfort of your home computer.

The documentary focuses on the creation of virtual utopias and how man strives to create the perfect world, even if it’s only a virtual one. Speakers in the documentary include Raph Koster from Metaplace, Philip Rosedale from Second Life, Jae-Kyung Song from Lineage, and Hilmar Veigar Petursson from EVE Online, making this an interesting tale for many MMO users.

The best part about all of this is that you don’t even have to leave Massively to jump into Metaplace! We’ve embedded The Stage here after the break, so you can watch the movie and chat with fellow virtual world enthusiasts (and Massively readers) right from the comfort of this very post! It can’t better than that! So make the leap and continue reading to log into Metaplace and watch “Another Perfect World” today at 3 PM!

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Watch “Another Perfect World” live in Metaplace at 3 PM ET here on Massively originally appeared on Massively on Thu, 10 Sep 2009 11:00:00 EST. Please see our terms for use of feeds.

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