Oct 12 2009
The top five Guild Wars features we take for granted
Filed under: Fantasy, Guild Wars, Business models, Game mechanics, MMO industry, Guild Wars 2, Free-to-play

Guild Wars was my introduction into MMO gaming. My husband heard of it on a podcast and decided to check it out. I got curious, asked him if I could try it, and never looked back. My outgoing, chatty personality combined with my love of computer games made MMO gaming an irresistible new world to explore. With all the recent (long-awaited) news of Guild Wars 2, this seemed like a great time to take a look back at some of the features of Guild Wars that are rarely found in other games of its type.
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The top five Guild Wars features we take for granted originally appeared on Massively on Mon, 12 Oct 2009 17:00:00 EST. Please see our terms for use of feeds.
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