May
28
2010
Well hey there readers! Today I come to you with a brief but important announcement — we have a new code of conduct!
What does that mean for you? Well, in short, we want to take care of our comment section a little more closely than we have in the past. You’re going to see us more frequently in the comments, discussing the news with you guys, and you’re also going to see us moderating the comment section from time to time.
What does this not mean for you? Well, we’re certainly not going to squelch your opinions. We’re doing this to make our comments section a great place to discuss games, news, and MMOs at large, no matter your opinion. We just want to put a few ground rules into place, and let you all know what is and what is not acceptable to write down in our comments section.
For most of you, you’re already abiding by the new code of conduct, so don’t go worrying yourself. However, we certainly invite you all to go check out the new home of the Code of Conduct and familiarize yourself with the five basic rules of commenting. Plus, if you have any comments, questions, or concerns about any of this, you can always contact me personally at seraphina AT massively DOT com.
So no worries! Comment away, dear readers! We can’t wait to see what opinions you have to share with us!
Filed under: Massively meta
The new Massively.com Code of Conduct originally appeared on Massively on Fri, 28 May 2010 18:30:00 EST. Please see our terms for use of feeds.
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May
28
2010
I was very excited when I was invited to take a tour of the new MMORPG Kingdom Heroes, made by Aeria Games, one of my favorite publishers. When I first read the details of the game, I pictured players controlling hundreds of soldiers at a time, without ever considering how the game could possibly run with more than several players (and their armies) on the screen. Instead, each player controls between two and six soldiers in his “army,” and once I saw how quickly these smaller groups add up on the battlefield, I was convinced that Aeria made the right decision.
The game is set in the era right after the Han Dynasty, often considered to be the “Golden Era” of Ancient China. The trees and buildings, and especially the water, are rendered beautifully. It’s a wonder that the game runs with almost no graphical lag, even during battles (more on that later).
There are four standard classes to choose from: the Warrior, the Fencer (a ranger type), the Tactician (a cleric/buffer type) and a Conjurer (mage). You can pick from several hairstyles and faces, and can make your character child-like or adult. Of course, being an Aeria game, you can pick from several crazy hair colors as well.
Continue reading Touring the battlefield of Kingdom Heroes
Filed under: Betas, Historical, New titles, Reviews, War, Free-to-play
Touring the battlefield of Kingdom Heroes originally appeared on Massively on Fri, 28 May 2010 18:00:00 EST. Please see our terms for use of feeds.
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May
28
2010
Like casually cosplaying as Tron characters, but found the original Tron-inspired hoodie, dubbed “My Other Ride Is A Lightcycle” lacking in evilness? The Sark-like version of that video game-inspired zip-up is now available. More »
May
28
2010
No game took an emerging sport to the mainstream in its first edition like UFC 2009 Undisputed did last year. But once you join sports gaming’s A-list, even in your rookie year, you have to start making sequels. More »
May
28
2010
Kotaku brings word of a massive cache of stolen gaming accounts brought to light and investigated by computer security software maker Symantec. Massive, in this case, equals around 44 million accounts from game publishers including Blizzard, NCsoft, and Wayi Entertainment. The largest chunk of compromised accounts came from Wayi (around 16 million), while NCsoft held down second place with over 2 million infected accounts (60,000 of which came from Aion). World of Warcraft accounts made up approximately 210,000 of the total number.
Symantec identifies the culprit as a Trojan named, appropriately enough, Trojan.Loginck, which worms its way through multiple computers and updates the stolen account database any time it strikes pay dirt.
Check out the article over at Kotaku as well as Symantec’s Trojan.Loginck blog entry.
Filed under: World of Warcraft, Fantasy, Aion, MMO industry, News items
Symantec analyzes cache of stolen accounts originally appeared on Massively on Fri, 28 May 2010 17:00:00 EST. Please see our terms for use of feeds.
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May
28
2010
How are the giant mechs of F.E.A.R. 3—aka F.3.A.R.—looking? I thought you’d never ask. Turn up your monitor’s brightness and get an all-new look at F.E.A.R. 3. More »
May
28
2010
Lost in the hubbub and excitement surrounding the launch of this week’s Tyrannis expansion is the debut of CCP’s EVE Gate social networking platform. Luckily, CCP Zymurgist charges to the rescue with a quick news release detailing the features of the new service.
“EVE Gate is a new social networking site open to the pilots in EVE Online and is now open for business. Head on over to http://www.evegate.com and get started with managing your contacts, reading your EVE mail, setting up calendar events, and talking with your corporation and contacts all without being logged into the EVE Online client,” he writes.
Check out the press release and the official EVE Gate website.
Filed under: Sci-fi, EVE Online, Launches, News items
CCP launches EVE Gate originally appeared on Massively on Fri, 28 May 2010 16:30:00 EST. Please see our terms for use of feeds.
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May
28
2010
I asked for it in yesterday’s post about the Harlem Skyscraper Cycling Classic and Rockstar co-founder and GTA co-creator Sam Houser delivered… along with a challenge. More »
May
28
2010
Welcome to Betawatch, Massively’s weekly report on the state of MMO betas. In each installment, we’ll report everything from the latest open betas, closed betas and even alphas in one convenient place. Plus, we’ll make sure to include as much info on each game’s current status, including projected release dates (if known) and links to the sign-up forms to get yourself into that beta you’ve been seeking.
This week in Betawatch seems to be all about launch plans. Xsyon will be remaining on the Betawatch list a bit longer than planned — launch has been delayed until August 15th. Fans of Dungeon Fighter Online won’t have to wait nearly as long, as Nexon announced the game will release June 9th, and we bid farewell to Craft of Gods after their May 27th launch date.
WWII Online: Battleground Europe joins our open beta list, kicking off this weekend’s event with contests and giveaways. Finally, Dawntide fans will be happy to hear that the game has an open beta date of May 31st. Follow along after the jump for the current Betawatch list.
Continue reading Betawatch: May 21-28, 2010
Filed under: Betas, Massively meta, Betawatch
Betawatch: May 21-28, 2010 originally appeared on Massively on Fri, 28 May 2010 16:00:00 EST. Please see our terms for use of feeds.
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