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	<title>MMO Clerks</title>
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	<description>Latest news and reviews of games.</description>
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		<title>A New Way To Navigate PlayStation Home [Sony]</title>
		<link>http://www.mmoclerks.com/2010/03/10/a-new-way-to-navigate-playstation-home-sony/#utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=a-new-way-to-navigate-playstation-home-sony</link>
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		<pubDate>Thu, 11 Mar 2010 02:40:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[68026]]></category>

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		<description><![CDATA[
										

						
											

				 Taking a cue from the popular PlayStation 3 cross media bar, PlayStation Home 1.35 goes live tomorrow, with an all-new navigation interface that makes getting around easier than ever.				More&#160;&#187;
				

   

]]></description>
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										<!--  div style="background-color: #B3B3B3; width: 160px; padding: 1px;"><a title="Click here to read A New Way To Navigate PlayStation Home" href="http://kotaku.com/tag/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->
<div><a title="Click here to read A New Way To Navigate PlayStation Home" href="http://kotaku.com/5490201/a-new-way-to-navigate-playstation-home" class="pp_image"><br />
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<p>				 Taking a cue from the popular PlayStation 3 cross media bar, PlayStation Home 1.35 goes live tomorrow, with an all-new navigation interface that makes getting around easier than ever.				<a href="http://kotaku.com/5490201/a-new-way-to-navigate-playstation-home" title="Click here to read more about A New Way To Navigate PlayStation Home [Sony]">More&nbsp;&raquo;</a><br />
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		<title>Lego Universe beta codes are starting to roll out</title>
		<link>http://www.mmoclerks.com/2010/03/10/lego-universe-beta-codes-are-starting-to-roll-out/#utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=lego-universe-beta-codes-are-starting-to-roll-out</link>
		<comments>http://www.mmoclerks.com/2010/03/10/lego-universe-beta-codes-are-starting-to-roll-out/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 02:30:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
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		<description><![CDATA[Filed under: Betas, New titles, News items, LEGO Universe

It&#8217;s time to gather up your brightly colored blocks and figure out just what kind of cool things you&#8217;re planning to build. Why? Because we&#8217;re getting reports from around the Internets that the first invites for the beta for Lego Universe are starting to roll out to [...]]]></description>
			<content:encoded><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/betas/" rel="tag">Betas</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/lego-universe/" rel="tag">LEGO Universe</a></p>
<div style="text-align: center;"><a href="http://www.massively.com/category/lego-universe/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/10/43327284hyfw.jpg" alt="" /></a></div>
<p>It&#8217;s time to gather up your brightly colored blocks and figure out just what kind of cool things you&#8217;re planning to build. Why? Because we&#8217;re getting reports from around the Internets that the first invites for the beta for <a href="http://universe.lego.com/en-us/Default.aspx"><em>Lego Universe</em></a> are starting to roll out to some very lucky gamers! </p>
<p>Offering what looks to be tons of fun hearkening back to our childhood (or in some of our cases, our <em>continuing</em> childhood) the <a href="http://www.massively.com/category/lego-universe/"><em>Lego Universe</em></a> beta opened up for sign-ups <a href="http://www.massively.com/2010/02/09/lego-universe-begins-beta-signups/">just a month ago</a>. Prior to that, we saw a pretty <a href="http://www.massively.com/2010/01/09/ces-2010-lego-universe-unveils-trailer-full-of-zombie-pirate-aw/">awesome pirate zombie trailer</a> and even some pretty <a href="http://www.massively.com/2010/01/12/lego-universe-gameplay-footage-full-of-imagination/">slick looking alpha footage</a>. If you haven&#8217;t signed up for beta as yet, you&#8217;d best <a href="http://us.universe.lego.com/en-us/NewsNetwork/Story.aspx?id=168575">head over to the <em>Lego Universe </em>site now</a>. (What are you waiting for!) If you already signed up, be sure to check those spam folders &#8212; your invite could be waiting for you already. Meanwhile, we&#8217;ll be over here, obsessively checking our mail for any sign of some brightly-colored Lego brick love.
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2010/03/10/lego-universe-beta-codes-are-starting-to-roll-out/">Lego Universe beta codes are starting to roll out</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 10 Mar 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p>
<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6>
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		<title>Don&#8217;t Miss Our Liveblog Of Sony&#8217;s GDC Press Conference [Gdc]</title>
		<link>http://www.mmoclerks.com/2010/03/10/dont-miss-our-liveblog-of-sonys-gdc-press-conference-gdc/#utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=dont-miss-our-liveblog-of-sonys-gdc-press-conference-gdc</link>
		<comments>http://www.mmoclerks.com/2010/03/10/dont-miss-our-liveblog-of-sonys-gdc-press-conference-gdc/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 02:20:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[68027]]></category>

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		<description><![CDATA[
										

						
											

				 Sony&#8217;s 2010 Game Developers Conference press conferences kicks off at 4PM Pacific, and we&#8217;ll be there live, bringing you up-to-date news on the big announcement, interesting tidbits, and what music they&#8217;re playing before the speakers take the stage.				More&#160;&#187;
				

   

]]></description>
			<content:encoded><![CDATA[<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 160px; padding: 1px;"><a title="Click here to read Don't Miss Our Liveblog Of Sony's GDC Press Conference" href="http://kotaku.com/tag/gdc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc</span></a></div -->
<div><a title="Click here to read Don't Miss Our Liveblog Of Sony's GDC Press Conference" href="http://kotaku.com/5490179/dont-miss-our-liveblog-of-sonys-gdc-press-conference" class="pp_image"><br />
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="160" title="Click here to read Don't Miss Our Liveblog Of Sony's GDC Press Conference" alt="Click here to read Don't Miss Our Liveblog Of Sony's GDC Press Conference" src="http://cache-03.gawkerassets.com/assets/images/9/2010/03/160x120_gdcsony.jpg"/><br />
											</a></div>
</p></div>
<p>				 Sony&#8217;s 2010 Game Developers Conference press conferences kicks off at 4PM Pacific, and we&#8217;ll be there live, bringing you up-to-date news on the big announcement, interesting tidbits, and what music they&#8217;re playing before the speakers take the stage.				<a href="http://kotaku.com/5490179/dont-miss-our-liveblog-of-sonys-gdc-press-conference" title="Click here to read more about Don't Miss Our Liveblog Of Sony's GDC Press Conference [Gdc]">More&nbsp;&raquo;</a><br />
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		<title>Free DLC Coming to White Knight Chronicles</title>
		<link>http://www.mmoclerks.com/2010/03/10/free-dlc-coming-to-white-knight-chronicles/#utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=free-dlc-coming-to-white-knight-chronicles</link>
		<comments>http://www.mmoclerks.com/2010/03/10/free-dlc-coming-to-white-knight-chronicles/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 02:03:39 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[68103]]></category>

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		<description><![CDATA[More quests are being added to Level 5&#8217;s MMRPG WKC. Beginning this thursday Sony will be releasing additional quests for free every week through the end of June! That&#8217;s 4 months of new quest for FREE. 12+ quests all for FREE! Did I mention they&#8217;ll be free? See you online!

     


]]></description>
			<content:encoded><![CDATA[<p>More quests are being added to Level 5&#8217;s MMRPG <a href="http://blog.us.playstation.com/2010/03/09/white-knight-chronicles-free-quests-through-june/">WKC. </a>Beginning this thursday Sony will be releasing additional quests for free every week through the end of June! That&#8217;s 4 months of new quest for FREE. 12+ quests all for FREE! Did I mention they&#8217;ll be free? See you online!</p>
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		<title>Join Kotaku Talk Radio Live From GDC With God Of War III [Podcast]</title>
		<link>http://www.mmoclerks.com/2010/03/10/join-kotaku-talk-radio-live-from-gdc-with-god-of-war-iii-podcast/#utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=join-kotaku-talk-radio-live-from-gdc-with-god-of-war-iii-podcast</link>
		<comments>http://www.mmoclerks.com/2010/03/10/join-kotaku-talk-radio-live-from-gdc-with-god-of-war-iii-podcast/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 02:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[68028]]></category>

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		<description><![CDATA[
										

						
											

				 Kotaku Talk Radio is coming to you live from the Game Developers Conferce today, where God of War III director Stig Asmussen will be taking your calls. Join us!				More&#160;&#187;
				

   

]]></description>
			<content:encoded><![CDATA[<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 160px; padding: 1px;"><a title="Click here to read Join Kotaku Talk Radio Live From GDC With God Of War III" href="http://kotaku.com/tag/podcast/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">podcast</span></a></div -->
<div><a title="Click here to read Join Kotaku Talk Radio Live From GDC With God Of War III" href="http://kotaku.com/5490149/join-kotaku-talk-radio-live-from-gdc-with-god-of-war-iii" class="pp_image"><br />
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="160" title="Click here to read Join Kotaku Talk Radio Live From GDC With God Of War III" alt="Click here to read Join Kotaku Talk Radio Live From GDC With God Of War III" src="http://cache-04.gawkerassets.com/assets/images/9/2010/03/160x120_kratos.jpg"/><br />
											</a></div>
</p></div>
<p>				 Kotaku Talk Radio is coming to you live from the Game Developers Conferce today, where God of War III director Stig Asmussen will be taking your calls. Join us!				<a href="http://kotaku.com/5490149/join-kotaku-talk-radio-live-from-gdc-with-god-of-war-iii" title="Click here to read more about Join Kotaku Talk Radio Live From GDC With God Of War III [Podcast]">More&nbsp;&raquo;</a><br />
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		<title>GDC10: Massively&#8217;s day 1 roundup</title>
		<link>http://www.mmoclerks.com/2010/03/10/gdc10-massivelys-day-1-roundup/#utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=gdc10-massivelys-day-1-roundup</link>
		<comments>http://www.mmoclerks.com/2010/03/10/gdc10-massivelys-day-1-roundup/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 02:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[67995]]></category>

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		<description><![CDATA[Filed under: Fantasy, Sci-fi, Super-hero, Fallen Earth, Events, real-world, Interviews, MMO industry, New titles, Sword of the New World, News items, Free-to-play, Browser, Hands-on, MMORTS, DC Universe Online, Final Fantasy XIV, Taikodom

Massively staffers descended on GDC 2010 yesterday like a horde of&#8230;.well, Horde. Our intrepid reporters are slaving away with microphones, tape recorders, and keyboards [...]]]></description>
			<content:encoded><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://www.massively.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://www.massively.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://www.massively.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/sword-of-the-new-world/" rel="tag">Sword of the New World</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/browser/" rel="tag">Browser</a>, <a href="http://www.massively.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://www.massively.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://www.massively.com/category/dc-universe-online/" rel="tag">DC Universe Online</a>, <a href="http://www.massively.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://www.massively.com/category/taikodom/" rel="tag">Taikodom</a></p>
<div style="text-align: center;"><a href="http://www.massively.com/tag/gdc-2010"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.massively.com/media/2010/03/gdc2010bodybg-1268241134.jpg" alt="" /></a></div>
<p>Massively staffers descended on <a href="http://www.massively.com/tag/gdc-2010">GDC 2010</a> yesterday like a horde of&#8230;.well, Horde. Our intrepid reporters are slaving away with microphones, tape recorders, and keyboards in hand to make sure you get all the latest MMORPG tidbits directly from the folks making the games.</p>
<p>We&#8217;ll be bringing you a ton of content over the next few days, so fear not if your favorite forthcoming <span class='bm_keywordlink'><a href="http://www.gamefly.com/ads/a.asp?a=cmju019" rel="nofollow">game</a></span> hasn&#8217;t received the red carpet treatment. Be sure to keep your eyes peeled throughout the remainder of the week, and in case you missed it, here&#8217;s a brief rundown of yesterday&#8217;s coverage. </p>
<ul>
<li><a href="http://www.massively.com/2010/03/09/gdc10-hands-on-with-the-fallen-earth-iphone-app/">Fallen Earth iPhone app demo</a></li>
<li><a href="http://www.massively.com/2010/03/09/gdc10-sword-of-the-new-world-changes-detailed/">Sword of the New World additions</a></li>
<li><a href="http://www.massively.com/2010/03/09/gdc10-taikodom-coming-to-north-america/">Taikodom coming to America</a></li>
<li><a href="http://www.massively.com/2010/03/09/gdc10-copernicus-project-mercury-being-published-by-ea/">EA to publish Copernicus&#8217; Project Mercury</a></li>
<li><a href="http://www.massively.com/2010/03/09/gdc10-battlestar-galactica-mmo-coming/">Battlestar Galactica MMO revealed</a></li>
<li><a href="http://www.massively.com/2010/03/09/gdc10-ps3-ffxiii-gives-you-an-extra-shot-at-the-ffxiv-beta/">FFXIV Beta via FFXIII</a></li>
<li><a href="http://www.massively.com/2010/03/08/gdc10-dcuo-debuting-mass-animation-contest-preview-trailer/">DCUO Mass Animation contest<br />
    </a></li>
</ul>
<p>Can&#8217;t get enough of our <a href="http://www.massively.com/tag/gdc-2010">GDC 2010</a> coverage? Check out our <a href="http://www.massively.com/tag/sword-of-the-new-world"><em>Sword of the New World</em></a> <a href="http://www.massively.com/tag/gdc-2010">GDC 2010</a> gallery below, and be sure to return throughout the week as we continue to bring you all the latest on your favorite games and developers.</p>
<div class="postgallery">
<p><strong>Gallery: <a href="http://www.massively.com/photos/gdc10-sword-of-the-new-world/">GDC10: Sword of the New World</a></strong></p>
<p><a href="http://www.massively.com/photos/gdc10-sword-of-the-new-world/2785287/"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/snw-ania--1268177653_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/gdc10-sword-of-the-new-world/2785288/"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/snw-hellena-1268177659_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/gdc10-sword-of-the-new-world/2785290/"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/snw-lovecapture-1268177666_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/gdc10-sword-of-the-new-world/2785291/"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/snw-panpan-1268177675_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/gdc10-sword-of-the-new-world/2785292/"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/snw-pigpet-1268177681_thumbnail.jpg" alt="GDC10: Sword of the New World" title="GDC10: Sword of the New World" /></a></div>
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2010/03/10/gdc10-massivelys-day-1-roundup/">GDC10: Massively&#8217;s day 1 roundup</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 10 Mar 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p>
<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6>
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		<title>Waterloo Wasn&#8217;t Quite Total War, But It Was Awesome [Total War]</title>
		<link>http://www.mmoclerks.com/2010/03/10/waterloo-wasnt-quite-total-war-but-it-was-awesome-total-war/#utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=waterloo-wasnt-quite-total-war-but-it-was-awesome-total-war</link>
		<comments>http://www.mmoclerks.com/2010/03/10/waterloo-wasnt-quite-total-war-but-it-was-awesome-total-war/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 01:40:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[68029]]></category>

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		<description><![CDATA[
										

						
											

				Fun fact: I&#8217;m a history graduate, so when a Total War game comes along, I&#8217;m normally first in line. Especially when it involves pipes, muskets and rad uniforms, because they remind me not of Napoleon, but of Waterloo. The movie.				More&#160;&#187;
				

   

]]></description>
			<content:encoded><![CDATA[<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 160px; padding: 1px;"><a title="Click here to read Waterloo Wasn't Quite Total War, But It Was Awesome" href="http://kotaku.com/tag/totalwar/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totalwar</span></a></div -->
<div><a title="Click here to read Waterloo Wasn't Quite Total War, But It Was Awesome" href="http://kotaku.com/5489747/waterloo-wasnt-quite-total-war-but-it-was-awesome" class="pp_image"><br />
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="160" title="Click here to read Waterloo Wasn't Quite Total War, But It Was Awesome" alt="Click here to read Waterloo Wasn't Quite Total War, But It Was Awesome" src="http://cache-05.gawkerassets.com/assets/images/9/2010/03/160x120_waterloo.jpg"/><br />
						<span class="play_icon"></span>					</a></div>
</p></div>
<p>				Fun fact: I&#8217;m a history graduate, so when <a href="http://kotaku.com/5488773/napoleon-total-war-review-ability-is-nothing-without-opportunity">a Total War game comes along</a>, I&#8217;m normally first in line. Especially when it involves pipes, muskets and rad uniforms, because they remind me not of Napoleon, but of Waterloo. The movie.				<a href="http://kotaku.com/5489747/waterloo-wasnt-quite-total-war-but-it-was-awesome" title="Click here to read more about Waterloo Wasn't Quite Total War, But It Was Awesome [Total War]">More&nbsp;&raquo;</a><br />
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		<title>A Mild-Mannered Reporter: Tripping the XP fantastic</title>
		<link>http://www.mmoclerks.com/2010/03/10/a-mild-mannered-reporter-tripping-the-xp-fantastic/#utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=a-mild-mannered-reporter-tripping-the-xp-fantastic</link>
		<comments>http://www.mmoclerks.com/2010/03/10/a-mild-mannered-reporter-tripping-the-xp-fantastic/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 01:30:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[67996]]></category>

		<guid isPermaLink="false">http://www.mmoclerks.com/2010/03/10/a-mild-mannered-reporter-tripping-the-xp-fantastic/</guid>
		<description><![CDATA[Filed under: Super-hero, City of Heroes, City of Villains, Events, in-game, Game mechanics, Opinion, A Mild-Mannered Reporter

City of Heroes has the best pseudo-seasonal event anywhere: the double XP weekend. Forget holidays that you&#8217;re usually sick to death of in which you can get some arbitrary gimmick powers, it&#8217;s cold hard character boosting that really gets [...]]]></description>
			<content:encoded><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://www.massively.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://www.massively.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://www.massively.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p>
<div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.massively.com/media/2010/03/coh-mmr-doublemint-epl-305-1267875984.jpg" /></a></div>
<p><a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> has the best pseudo-seasonal event anywhere: the double XP weekend. Forget holidays that you&#8217;re usually sick to death of in which you can get some arbitrary gimmick powers, it&#8217;s cold hard character boosting that really gets everyone excited. And if those of us that play the <span class='bm_keywordlink'><a href="http://www.gamefly.com/ads/a.asp?a=cmju019" rel="nofollow">game</a></span> weren&#8217;t swimming with enough alts, we also had our chance to scream up with dual pistols. In summary, it was poised to be the best Christmas ever, except for the minor detail of not being Christmas. </p>
<p>Going into the weekend on Friday. I had three major priorities. I wanted to level one of my two &#8220;mains&#8221; which had been suffering from some neglect, I wanted to bring a villain to 20 or as close as I could manage, and I wanted someone with paired handguns. A tall order, even for a doubled-up weekend, but I live for challenges. Or I&#8217;m a glutton for punishment, one or the other. Read on past the break for the path of events and some observations about the leveling game, and perhaps even a bit of enlightenment.
<p><a href="http://www.massively.com/2010/03/10/a-mild-mannered-reporter-tripping-the-xp-fantastic/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: Tripping the XP fantastic</em></a></p>
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2010/03/10/a-mild-mannered-reporter-tripping-the-xp-fantastic/">A Mild-Mannered Reporter: Tripping the XP fantastic</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 10 Mar 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p>
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		<title>You Are A Cat Eating Sushi Playing Peggle [Hot Flashes]</title>
		<link>http://www.mmoclerks.com/2010/03/10/you-are-a-cat-eating-sushi-playing-peggle-hot-flashes/#utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=you-are-a-cat-eating-sushi-playing-peggle-hot-flashes</link>
		<comments>http://www.mmoclerks.com/2010/03/10/you-are-a-cat-eating-sushi-playing-peggle-hot-flashes/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 01:20:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[68030]]></category>

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		<description><![CDATA[
										

						
											

				 If you enjoy Peggle, felines, and raw fish rolled in rice, the you&#8217;ll love Sushi Cat, a game about getting a cat fat enough to activate an automatic door.				More&#160;&#187;
				

   

]]></description>
			<content:encoded><![CDATA[<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 160px; padding: 1px;"><a title="Click here to read You Are A Cat Eating Sushi Playing Peggle" href="http://kotaku.com/tag/hotflashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->
<div><a title="Click here to read You Are A Cat Eating Sushi Playing Peggle" href="http://kotaku.com/5490119/you-are-a-cat-eating-sushi-playing-peggle" class="pp_image"><br />
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="160" title="Click here to read You Are A Cat Eating Sushi Playing Peggle" alt="Click here to read You Are A Cat Eating Sushi Playing Peggle" src="http://cache-06.gawkerassets.com/assets/images/9/2010/03/160x120_sushicat.jpg"/><br />
											</a></div>
</p></div>
<p>				 If you enjoy Peggle, felines, and raw fish rolled in rice, the you&#8217;ll love Sushi Cat, a <span class='bm_keywordlink'><a href="http://www.gamefly.com/ads/a.asp?a=cmju019" rel="nofollow">game</a></span> about getting a cat fat enough to activate an automatic door.				<a href="http://kotaku.com/5490119/you-are-a-cat-eating-sushi-playing-peggle" title="Click here to read more about You Are A Cat Eating Sushi Playing Peggle [Hot Flashes]">More&nbsp;&raquo;</a><br />
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		<title>PS3 Motion Controller Q&amp;A</title>
		<link>http://www.mmoclerks.com/2010/03/10/ps3-motion-controller-qa/#utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=ps3-motion-controller-qa</link>
		<comments>http://www.mmoclerks.com/2010/03/10/ps3-motion-controller-qa/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 01:07:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[68104]]></category>

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		<description><![CDATA[
The technology for the PlayStation Motion Controller (Arc) is really amazing. But as we know, that&#8217;s nothing without fun games to back it up. Hopefully they have a good catalog of games when it&#8217;s released. Here is the link for a interview Gamespot had with  Rick Marks. Highlights are:

There&#8217;s really no limit with the [...]]]></description>
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<p>The technology for the PlayStation Motion Controller (Arc) is really amazing. But as we know, that&#8217;s nothing without fun games to back it up. Hopefully they have a good catalog of games when it&#8217;s released. <a href="http://gdc.gamespot.com/story/6253204/ps3-motion-controller-qanda?tag=topslot;title;1">Here is the link</a> for a interview Gamespot had with  Rick Marks. Highlights are:</p>
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<blockquote><p>There&#8217;s really no limit with the types of <span class='bm_keywordlink'><a href="http://www.gamefly.com/ads/a.asp?a=cmju019" rel="nofollow">game</a></span> that the Motion Controller can enhance. Nothing currently on the market delivers an innovative experience that&#8217;s intuitive for casual gamers and engaging for hardcore fans, and that&#8217;s the opportunity the <span class='bm_keywordlink'><a href="http://www.amazon.com/gp/product/B001COU9I6?ie=UTF8&#038;tag=fbads-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=B001COU9I6" rel="nofollow">PS3</a></span> Motion Controller will fulfill.</p>
</blockquote>
<blockquote><p>Software development for the Motion Controller is well under way, and our development and publishing partners are excited about the opportunities to deliver new gameplay experiences to <span class='bm_keywordlink'><a href="http://www.amazon.com/gp/product/B001COU9I6?ie=UTF8&#038;tag=fbads-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=B001COU9I6" rel="nofollow">PS3</a></span> owners.</p>
</blockquote>
<blockquote><p>The Motion Controller&#8217;s high-precision embedded sensors detect the sensitive movements and rotation of the hands, and the PlayStation Eye tracks the glowing sphere on the controller to precisely detect the position in real-life 3D space. The colors of the sphere can be changed by the game programmers to provide visual feedback that reflects changes in gameplay, or to differentiate between players.</p>
</blockquote>
<blockquote><p>You can expect to hear more details soon, as we have a few key industry events coming up with GDC this week and E3 around the corner. In between those shows, we&#8217;re also going to bring the Motion Controller on the road.</p>
</blockquote>
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